Things you Forget

I had started with a design on paper, with a few dimensions and a sketch of how it goes together:

I knew I wanted the table top to be 32 inches across at its widest point, and I felt that this would fit easily through the doors of my apartment. Tables have the special quality that you’re able to turn them sideways (usually)–right? As we worked out how everything would fit together, I kept pushing the legs further and further out toward the edges, though, essentially creating a 32-inch wide barrel that was also 44 inches high.

In software design, I often say to the team: “Imagine it’s the day of the launch. What does that look like? What does the first user do? How does he find out about our service? What does his interaction look like, step by step? What has to be in place for him to have that experience? What’s the first thing that will go wrong?” There are parallels in physical design. You have to be able to get the piece of furniture into the place where it was designed to be used. For Linda and me, that meant removing the doors to the room and *barely* wedging this piece through the door. The funny part was, we had already asked and answered the question about how to get it *into the car* to get it home…

It still needs stain, but that’s for another weekend.

trying it out crane style